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Public Member Functions | Friends | Related Functions
QCPVector2D Class Reference

Represents two doubles as a mathematical 2D vector. More...

Public Member Functions

 QCPVector2D ()
 Creates a QCPVector2D object and initializes the x and y coordinates to 0.
 
 QCPVector2D (double x, double y)
 Creates a QCPVector2D object and initializes the x and y coordinates with the specified values.
 
 QCPVector2D (const QPoint &point)
 Creates a QCPVector2D object and initializes the x and y coordinates respective coordinates of the specified point.
 
 QCPVector2D (const QPointF &point)
 Creates a QCPVector2D object and initializes the x and y coordinates respective coordinates of the specified point.
 
double x () const
 
double y () const
 
double & rx ()
 
double & ry ()
 
void setX (double x)
 Sets the x coordinate of this vector to x.
 
void setY (double y)
 Sets the y coordinate of this vector to y.
 
double length () const
 Returns the length of this vector.
 
double lengthSquared () const
 Returns the squared length of this vector.
 
QPoint toPoint () const
 Returns a QPoint which has the x and y coordinates of this vector, truncating any floating point information.
 
QPointF toPointF () const
 Returns a QPointF which has the x and y coordinates of this vector.
 
bool isNull () const
 Returns whether this vector is null.
 
void normalize ()
 Normalizes this vector.
 
QCPVector2D normalized () const
 Returns a normalized version of this vector.
 
QCPVector2D perpendicular () const
 Returns a vector perpendicular to this vector, with the same length.
 
double dot (const QCPVector2D &vec) const
 Returns the dot/scalar product of this vector with the specified vector vec.
 
double distanceSquaredToLine (const QCPVector2D &start, const QCPVector2D &end) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.Returns the squared shortest distance of this vector (interpreted as a point) to the finite line segment given by start and end.
 
double distanceSquaredToLine (const QLineF &line) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.Returns the squared shortest distance of this vector (interpreted as a point) to the finite line segment given by line.
 
double distanceToStraightLine (const QCPVector2D &base, const QCPVector2D &direction) const
 Returns the shortest distance of this vector (interpreted as a point) to the infinite straight line given by a base point and a direction vector.
 
QCPVector2Doperator*= (double factor)
 Scales this vector by the given factor, i.e.
 
QCPVector2Doperator/= (double divisor)
 Scales this vector by the given divisor, i.e.
 
QCPVector2Doperator+= (const QCPVector2D &vector)
 Adds the given vector to this vector component-wise.
 
QCPVector2Doperator-= (const QCPVector2D &vector)
 subtracts the given vector from this vector component-wise.
 

Friends

const QCPVector2D operator* (double factor, const QCPVector2D &vec)
 
const QCPVector2D operator* (const QCPVector2D &vec, double factor)
 
const QCPVector2D operator/ (const QCPVector2D &vec, double divisor)
 
const QCPVector2D operator+ (const QCPVector2D &vec1, const QCPVector2D &vec2)
 
const QCPVector2D operator- (const QCPVector2D &vec1, const QCPVector2D &vec2)
 
const QCPVector2D operator- (const QCPVector2D &vec)
 

Related Functions

(Note that these are not member functions.)

QDebug operator<< (QDebug d, const QCPVector2D &vec)
 Prints vec in a human readable format to the qDebug output.
 

Detailed Description

Represents two doubles as a mathematical 2D vector.

This class acts as a replacement for QVector2D with the advantage of double precision instead of single, and some convenience methods tailored for the QCustomPlot library.

Member Function Documentation

◆ distanceSquaredToLine() [1/2]

double QCPVector2D::distanceSquaredToLine ( const QCPVector2D start,
const QCPVector2D end 
) const

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.Returns the squared shortest distance of this vector (interpreted as a point) to the finite line segment given by start and end.

See also
distanceToStraightLine

◆ distanceSquaredToLine() [2/2]

double QCPVector2D::distanceSquaredToLine ( const QLineF &  line) const

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.Returns the squared shortest distance of this vector (interpreted as a point) to the finite line segment given by line.

See also
distanceToStraightLine

◆ distanceToStraightLine()

double QCPVector2D::distanceToStraightLine ( const QCPVector2D base,
const QCPVector2D direction 
) const

Returns the shortest distance of this vector (interpreted as a point) to the infinite straight line given by a base point and a direction vector.

See also
distanceSquaredToLine

◆ isNull()

bool QCPVector2D::isNull ( ) const
inline

Returns whether this vector is null.

A vector is null if qIsNull returns true for both x and y coordinates, i.e. if both are binary equal to 0.

◆ length()

double QCPVector2D::length ( ) const
inline

Returns the length of this vector.

See also
lengthSquared

◆ lengthSquared()

double QCPVector2D::lengthSquared ( ) const
inline

Returns the squared length of this vector.

In some situations, e.g. when just trying to find the shortest vector of a group, this is faster than calculating length, because it avoids calculation of a square root.

See also
length

◆ normalize()

void QCPVector2D::normalize ( )

Normalizes this vector.

After this operation, the length of the vector is equal to 1.

See also
normalized, length, lengthSquared

◆ normalized()

QCPVector2D QCPVector2D::normalized ( ) const

Returns a normalized version of this vector.

The length of the returned vector is equal to 1.

See also
normalize, length, lengthSquared

◆ operator*=()

QCPVector2D & QCPVector2D::operator*= ( double  factor)

Scales this vector by the given factor, i.e.

the x and y components are multiplied by factor.

◆ operator/=()

QCPVector2D & QCPVector2D::operator/= ( double  divisor)

Scales this vector by the given divisor, i.e.

the x and y components are divided by divisor.

◆ setX()

void QCPVector2D::setX ( double  x)
inline

Sets the x coordinate of this vector to x.

See also
setY

◆ setY()

void QCPVector2D::setY ( double  y)
inline

Sets the y coordinate of this vector to y.

See also
setX

◆ toPoint()

QPoint QCPVector2D::toPoint ( ) const
inline

Returns a QPoint which has the x and y coordinates of this vector, truncating any floating point information.

See also
toPointF

◆ toPointF()

QPointF QCPVector2D::toPointF ( ) const
inline

Returns a QPointF which has the x and y coordinates of this vector.

See also
toPoint

The documentation for this class was generated from the following files: